eLearning - is a broad set of applications and processes which includeweb-based learning, computer-based learning, virtual classrooms, and digital. Much of this is delivered via the Internet, intranets, audio- and videotape, satellite broadcast, interactive TV, and CD-ROM
Collaboration - the act of working together with one or more people in order to achieve greater educational understanding. You can add ideas, projects, comment, tag, and subscribe in order to fully participate in this venture.
Videoconference
Class-to-Class - one class connects to another class.
Point-to-Point
CoDec
MCU - is essentially software or hardware that allows multiple individual videoconferencing sites to be connected to each other. MCUs come in a range of sizes and can connect from two sites (for point-to-point bridging) up to hundreds of sites in a single call. The system provides for simultaneous audio from each site with the video being displayed either in a voice-activated mode in which the current speaker is displayed or in a “Hollywood Squares” mode in which the screen is segmented into separate video windows with views of each site.
Bridge
Protocols
Standards
IVC - Interactive Video Conferencing such as MysteryQuest, Reader's Theatre, and Poetry Slam
Wiki - The term wiki is Hawaiian for quick. As a computing term it means a quickly editable webpage. Wikis are collaborative in nature and lend themselves to group projects. For more information view this link.
Podcast - The term podcasting is a blend of the word iPod and broadcasting. A podcast is typically an audio or video file that is subscribed through an aggregator.
Blogs- The term blog is derived from the word weblog which is an online space where an author or authors can post content in an easy to update web page.
CMS - Content Management System - is a system used to manage the content of a Web site. Content management systems are deployed primarily for interactive use by a potentially large number of contributors.
LMS - Learning Management System - is a term used to describe software tools designed to manage user learning interventions. Examples of LMS are Blackboard, Angel, and Moodle.